The paper mario thousand year door zip file download






















Graphics and Visuals: The element of surprise in the title is not really there since it's the second game to look like this. But it makes up for this by creating tons of characters, beautiful 3D scenery, and an excellent art direction. The game has most of the things that made the first one great, but they look so much better in here.

Not to mention all that's new. Gameplay: The gameplay is pretty different from what you'd expect in a Mario game, but it's exactly what you'd expect from a Paper Mario game. Exploring your surroundings, interacting with characters and getting the rhythm of the fights is key to beating this game.

Sound: The sound design is pretty basic and simple here. But the music is excellent, a pretty cartoony version of the Mario music. And some themes perfectly fit the RPG game style. It certainly is much more complex than the usual Mario music. Paper Mario: The Thousand-Year Door does a good job of blending action, role-playing and mini-games into a single experience worth checking out.

The plot, like in many of Nintendo's best games, isn't exactly original. You've got an imperiled princess, a collection of shiny stars and one do-gooder Mario there to save the day. Fortunately, the gameplay is considerably more innovative. The first thing you will notice is that everyone is 2D in a 3D sort of way. When Mario walks around he's as flat as his title character, but when he turns, instead of instantly reversing direction, Mario flips over like a piece of paper, temporarily showing his edge.

It's a clever bit of detail that adds a nice touch to the look of the game. The backdrop of the game is literally that, it's a stage, complete with homes that have front walls that fall over to let you see the action inside and battles literally take place on a stage.

I'm not sure how the whole paper theme got snapped together with the stage theme, but the bizarre mix seems to work. The game itself is an interesting blend of elements. For the most part, you should think of Paper Mario as a role-playing game.

You adventure through areas finding sub-plots to complete, new abilities and items to help you on your quest and new characters to join your party ' only all of this done in a very Mario Brothers sort of way.

You will still find platforms to leap from, hidden areas to breakaway or fly to and creatures to try and avoid or attack. Combat is also an intriguing blend of gameplay systems. When you enter into combat you will go to a new screen that looks an awful lot like a stage complete with an audience.

Fighting the bad guys is done by selecting your attack and target, but there is also a timing element that transforms what is typically the weakest part of any RPG into a sort of mini-game. You'll have to time button pushes or joystick moves to hit the enemy and sometimes improve the damage. You can also deflect or lessen attacks by button timing. On top of the action up on stage, you'll have to keep your eye on the audience which will either shout encouragement or throw the occasional item at you.

If you're not careful, a hostile audience can actually damage you. A happy one can power you up. The graphics are pure Nintendo, filled with towns bustling with the characters you find in all Zelda and Mario games, only now they have 5-o'clock shadows and are going about their typically mundane lives.

The music supplies a nice theme to play to without being too intrusive. One of the only downsides of the game is the seemingly never-ending stream of text that assails you while working your way through the game. There are times when it's like hanging out with a hyperactive 7-year-old who just won't shut up. Make some incredible memories! Hack of Paper Mario. Paper Mario pro mode Editor: Star Rod! A significant part of the time considered 'The Dark Souls of Paper Mario', the mod is unimaginably bothersome.

It was sorted out thinking about incomparable test sprinters, and beside if you have extensive information on Paper Mario, you may battle with a gigantic part of the substance. Z64 FILE! Contained in the zip file is the new enemy HP list, and a short documentation of Insane mode.

This makes for the most challenging play-through of Paper Mario yet! Think you can take on the challenge? Otherwise, Jr. Troopa could beat Mario and possibly make the game lockup. Any comments, questions, queries, quibbles, or complaints is welcomed! Feedback of this patch is greatly needed, positive or negative!



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