Points of light 2 sunrise sea pdf download
White Wolf. Wizards of the Coast. Pay What You Want. Follow Your Favorites! Sign in to get custom notifications of new products! Author Rob Conley. Start Over. Advanced Search. Need help? Common Questions FAQ. Submit Suggestion. Contact us. My Library. Affiliate System. Create Content for your Favorite Games.
About Us. Privacy Policy. It's by far my favorite of the four settings. Amacui: If "the Golden Shores" is a fantasy version of the colonization of North America, then Amacui is more like the conquest of South or Central America, complete with Aztec analogs, albeit ones in a much better position to defend themselves against outsiders.
The Misty Isles: This setting is an archipelago consisting of many islands that vary in terms of their inhabitants and challenges -- think The Isle of Dread spread over many islands.
Mazatl: This is the oddest of the four settings in my opinion: the volcano home of an evil god. It's a very portable setting, I think, but one that struck me as being much more limited in scope compared to the other three. Mazatl is really more of a locale than a setting, if that distinction makes sense. As you can see, Points of Light II focuses more on exotic, far-off settings than did its predecessor.
That's both its biggest selling point and its greatest potential pitfall. I think this product is more likely to appeal to experienced gamers looking for a change of pace than it is to new gamers or those new to the idea of sandbox play.
That's a very small criticism, since there's a lot in these settings that can easily be transplanted elsewhere without much difficulty. Likewise, it's no crime to cater to experienced gamers, who are often just as in need of new ideas as their neophyte brethren. Each setting in Points of Light II is longer and includes more keyed areas than its predecessor. Absolutely no tears and no marks, a collectible condition.
Very Good. May have medium-sized creases, corner dings, minor tears or scuff marks, small stains, etc. Complete and very useable. Very well used, but complete and useable.
May have flaws such as tears, pen marks or highlighting, large creases, stains, marks, a loose map, etc. Extremely well used and has major flaws, which may be too numerous to mention. Item is complete unless noted. If you have any questions or comments regarding grading or anything else, please send e-mail to contact nobleknight. Share This: Link Copied!
Out of Stock. Add to Want List. Sell Us Yours. Product Info Title. Like the first Points of Light it is four settings with an area of miles by 95 miles. The theme of this edition is "Exploration beyond your campaign's frontier". Three of the lands depict regions suited for exploration and discovery.
Like the first Points of Light the fourth land is set in the outer planes and loosely ties the three together. The lands are: Amacui, Empire of Blood. Set in a region where where old evils and bloody empires await. The Golden Shore, a region in the midst of being colonized from the old world. The Misty Isles, largely unexplored the riches of the spice lures adventurers of all stripes.
The last is Mazatl the Realm of the Bat God where an evil god of blood dwells in the caldera of a ancient shield volcano. The same loose background that was used through the first Points of Light is used here. Unlike the first points of Light all the lands are set at the same "time".
However they are diverse in geography and locales. It is set during the Grand Kingdom period as depicted in Southlands. For those of you who are interested you will read about what happened to the followers of Sarrath following the civil war that ripped apart the Bright Empire.
0コメント